A downloadable tool for Windows

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PaletteBuilder is a small tool built in Godot to help generate color ramps for creating a custom color palette.

You can create a color ramp from two different input types:

  1. A base color with adjustments for Hue, Saturation, and Lightness for the low and high ends of the ramp (plus a master adjustment for the base color).
  2. A gradient from a start and end color.

Features include:

  • Choose the number of levels for each ramp, between 3 and 12.
  • Group base-colors with similar Hue/Saturation/Lightness adjustments together.
  • Save/load your palette configuration to continue working with it later.
  • Reorder, duplicate, and delete ramp groups.
  • Generate up to 10 complimentary colors for the chosen base color.
  • Export your final palette to a PNG image.

Here's an example of creating a simple palette with a Ramp Group, using automatic color compliments and applying low and high ramp adjustments:

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Click download now to get access to the following files:

PaletteBuilder_Win_v1-1.zip 57 MB

Development log

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