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Innsurrection
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Devlog
Release 1.4a - Interactions Rework and Android Support
April 06, 2025
by
Draggor81
2
#release, #changelog
This release was a bit of a slog, but I'm happy to finally be able to share it! One of the big features in this release is a rework of the interactions system. Several players commented that the point...
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Release 1.3a - Dialog and Opening Story
February 01, 2025
by
Draggor81
#release, #changelog
The next release is finally here! Version 1.3a adds some major new features that enable storytelling within the game, such as event scripting and Visual Novel-style character dialog. We used these new...
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Work in Progress for Version 1.3a
January 05, 2025
by
Draggor81
2
#preview
Happy New Year everyone! I made a valiant push over the holiday break but still have a lot of work left before the next release. The reason for this is that I've taken on adding a VN-style character d...
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Release v1.2a - Sprite Rig Variations
December 08, 2024
by
Draggor81
1
#release, #changelog
I'm back from my holidays and breaking some new ground with Version 1.2! The major new feature for this release is that Oroc customer sprites have different appearances. If you've poked around in the...
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Release v1.1a
October 30, 2024
by
Draggor81
2
#release, #changelog
I have to admit I am a bit rushed to get this release out as I'm about to go on holidays, but super happy I was able to get it done on time. I didn't get to test it too thoroughly - I played one day c...
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First Release (1.0a)
October 27, 2024
by
Draggor81
2
I began working on Innsurrection in January of 2024, armed with the New Year's resolution to release a demo before the end of the year. And here we are, after 10 months! All of the effort on this proj...
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