Good grief, it's about time! This latest update took some serious effort, on top of many random distractions in my life. In this update, we finally introduce th...
As a developer, I find it difficult sometimes to switch gears between programming, writing, and creating artwork. So for this latest release I decided to stay p...
Hello, I just wanted to write a post to explain what is going on with the Android version of Innsurrection. We added Android support in the latest version (1.4a...
This release was a bit of a slog, but I'm happy to finally be able to share it! One of the big features in this release is a rework of the interactions system...
The next release is finally here! Version 1.3a adds some major new features that enable storytelling within the game, such as event scripting and Visual Novel-s...
Happy New Year everyone! I made a valiant push over the holiday break but still have a lot of work left before the next release. The reason for this is that I'v...
I'm back from my holidays and breaking some new ground with Version 1.2! The major new feature for this release is that Oroc customer sprites have different app...
I have to admit I am a bit rushed to get this release out as I'm about to go on holidays, but super happy I was able to get it done on time. I didn't get to tes...